

AI no longer knows when the player is beginning to target them with a leader power before they use it.AI is no longer able to place rally flags in places players are not allowed to place.Hid player gamertag and rank in the map load screen.Speed can be reduced to previous levels by adjusting the Scroll Speed setting in the Options menu.Changing the Scroll Speed settings in options also has a much greater effect than before, resulting in more control over how scroll speed to feels.Improvements to camera scroll speed and feel when playing with a controller – regular scroll is noticeably more responsive, and fast scroll (holding LB) gives a much larger speed boost.The visual transition when units emerge from the fog of war is much quicker.Now lines up more closely with logical sight ranges.Selected unit sub-selection now more responsive when using Right Trigger and Y button to cycle through the selection.Improved selection box to allow for easier selection of units when on the fringe of the unit.We will update once that information is finalized.

The details of these additional balance changes are NOT currently included in the notes below. In addition to the notes below there will be a service-side balance update released after the game patch has been deployed. The patch notes contain more content than a single post will allow so please see the next post for the continuation. The next game update and patch for Halo Wars 2 is scheduled for release on Wednesday, June 28th.
